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Devlog
#02
Newest
Devlog 02: Back to the Drawing Board
The prototype didn't work as a game, and that is exactly why it was worthwhile.
Read this devlog
Devlog
#01
Devlog 01: Designing Denial
Building the first playable area: the "Denial" area.
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Devlog
#00
Devlog 00: Project Bellinha, from paper to prototype
Getting the idea for my "first" game off the ground.
Read this devlog
Indie game in development
Project Bellinha
A small narrative game about a boy exploring cherished memories in search of a cure for his cat.
Explore dreamlike environments, solve puzzles, and experience an intimate journey about care, connection, and change.
3D
Low-poly
Puzzle
Development notes
Follow the project's decisions, tests, and small discoveries from newest post to oldest.
Devlog
#02
Newest
Devlog 02: Back to the Drawing Board
The prototype didn't work as a game, and that is exactly why it was worthwhile.
Read this devlog
Devlog
#01
Devlog 01: Designing Denial
Building the first playable area: the "Denial" area.
Read this devlog
Devlog
#00
Devlog 00: Project Bellinha, from paper to prototype
Getting the idea for my "first" game off the ground.
Read this devlog